idisguise——伪装插件

配置文件

# If set to true the disguises will be saved when the plugin is disabled(如果是true,的话当此插件失效时会自动保存)
save-disguises: true
# If set to true every disguised player has his original name above his head (如果是true,伪装的的玩家头上会有玩家的名字)
show-name-while-disguised: false
# Here you must put the worlds where disguising should be allowed (这里写上可以进行伪装的世界的名字)
permitted-worlds: {"world","world_nether","world_the_end"}
# If set to true players are undisguise when they hit another player (如果是true,当玩家攻击别的玩家时)会失去伪装
undisguise-on-hit-other: false
# If set to true the sound system is enabled, for more information visit http://dev.bukkit.org/bukkit-plu ... pages/sound-system/
(如果是true,伪装时也会有声音(意思就是伪装猫的时候会发出猫叫,其他同理))
sound-system: true
# If set to true players are undisguise when they are hit by a projectile (e.g. arrow, snowball)  (如果是true当玩家被投射物击中时失去伪装,例如箭)
undisguise-on-projectile-hit: false
# If set to false disguised players cannot be damaged (如果是false,伪装的玩家不能被伤害)
entity-damage-while-disguised: true
# Here you must put the language code, for more information visit http://dev.bukkit.org/bukkit-plu ... s/config-languages/(这里写语言)
localization: enUS
# If set to true players are undisguised when they are hit by another player or mob  (如果是true,当玩家被生物或玩家击中的话会失去伪装)
undisguise-on-hit: false
# If set to true mobs cannot target disguised players  (如果是true,生物不会主动攻击伪装的玩家)
no-target-while-disguised: false
# If set to true players must have "iDisguise.undisguise" permission to undisguise  (如果是true,玩家必须要有iDisguise.undisguise权限才能解除伪装)
permission-for-undisguise: false
# If set to true the plugin automatically checks if an update is available  (如果是true,插件自动检测更新)
check-for-updates: true
适用版本:1.6-1.10

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